Server profile
Rust MOD Test
Offline, with 1 of 5 players on; ranked #13,242 of every public Rust server, the top 58%. It last wiped 37d ago.
Offline 124.103.79.194:28035 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rust MOD Test wipe, and how often?
The record of Rust MOD Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 37 days have passed since its current world was created.
Server details
On what version does Rust MOD Test currently run?
Rust network protocol 2633 and build 164530 on Windows is what Rust MOD Test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Rust MOD Test stayed online, and is it up now?
Offline at the moment, Rust MOD Test was last seen 36 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
Where does Rust MOD Test run from?
A region is not published by Rust MOD Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 124.103.79.194:28035.
Tags
How should you read the tags listed for Rust MOD Test?
When the game's server browser reads Rust MOD Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rust MOD Test?
Rust MOD Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Rust MOD Test right now, and how does that number move?
Rust MOD Test is offline at the moment; the last sighting was 36 days 20 hours ago.
How does Rust MOD Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust MOD Test at #13,242, among the top 58% of all ranked servers.
Settings and rules
What are the settings and rules for Rust MOD Test?
The name of Rust MOD Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Rust MOD Test?
A procedural map, generated by the game, is what Rust MOD Test runs.
Join
What is the way to join Rust MOD Test?
To connect, start Rust and enter client.connect 124.103.79.194:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.