Server profile
NDA_DEV
Offline, with 0 of 10 players on; ranked #12,447 of every public Rust server, the top 56%. It last wiped 27d ago.
Offline 123.51.31.246:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does NDA_DEV wipe, and on which day?
The record of NDA_DEV's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 5 hours ago.
Server
Which Rust version is NDA_DEV on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for NDA_DEV. Joining needs your game on the same protocol, which Steam updates for you.
Has NDA_DEV stayed online, and is it up now?
Offline at the moment, NDA_DEV was last seen 6 days 7 hours ago. The last 7 full days gave 3 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 2 October 2026.
In which location does NDA_DEV sit?
A region is not published by NDA_DEV. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 123.51.31.246:28015.
Lists and tags
What is meant by each tag on NDA_DEV?
These tags come from NDA_DEV and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does NDA_DEV turn up among the Rust Insights lists and filters?
These Rust Insights lists include NDA_DEV: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on NDA_DEV right now?
The last time NDA_DEV was seen online was 6 days 7 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does NDA_DEV place?
On player hours for the last seven days, NDA_DEV sits at #12,447, inside the top 56% of ranked servers.
Map and rules
What are the settings and rules for NDA_DEV?
The name of NDA_DEV does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on NDA_DEV?
The game generates the map on NDA_DEV, which is procedural.
Connecting
How can you get onto NDA_DEV?
Open the console with F1 in Rust and enter client.connect 123.51.31.246:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.