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Rust Insights

Server profile

Sam's Zombie outbreak test server

Offline, with 1 of 20 players on; ranked #10,275 of every public Rust server, the top 46%. It last wiped 19d ago.

Filed under moddedoxide
Launch Rust and join
1/ 20 players now 5% full
17-day averagepeak 1
#10,275ranktop 46%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average140/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average81/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Sam's Zombie outbreak test server wipe, and how often?

Its rhythm cannot be read yet: Sam's Zombie outbreak test server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 19 days 10 hours have passed since its current world was created.

Server

What Rust version is live on Sam's Zombie outbreak test server?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Sam's Zombie outbreak test server. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Sam's Zombie outbreak test server, and is it online?

The last sighting of Sam's Zombie outbreak test server was 5 days 23 hours ago, and it is offline at present. The last 7 full days gave 11 of 168 hours up, or 7% of the time. On 9 October 2026 is when Rust Insights first saw it.

What location is listed for Sam's Zombie outbreak test server?

No region is published by Sam's Zombie outbreak test server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 122.59.37.218:28015.

Tags

What is meant by each tag on Sam's Zombie outbreak test server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Sam's Zombie outbreak test server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Sam's Zombie outbreak test server?

Sam's Zombie outbreak test server appears among the following Rust Insights lists: Modded Rust servers, explained and Zombie servers, listed and explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Sam's Zombie outbreak test server right now?

The last time Sam's Zombie outbreak test server was seen online was 5 days 23 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.

How does Sam's Zombie outbreak test server compare with other Rust servers in the ranking?

On player hours for the last seven days, Sam's Zombie outbreak test server sits at #10,275, inside the top 46% of ranked servers.

Map and rules

How is Sam's Zombie outbreak test server configured, and what rules apply?

The name of Sam's Zombie outbreak test server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Sam's Zombie outbreak test server?

Size 6,000 and seed 840 define the procedural map on Sam's Zombie outbreak test server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Sam's Zombie outbreak test server?

Open the console with F1 in Rust and enter client.connect 122.59.37.218:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.