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Rust Insights

Server profile

Echo map preflight

Offline, with 0 of 1 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:58 UTC7d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average167/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average70/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does Echo map preflight look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

When does Echo map preflight wipe, and how often?

Too few wipes are on record for Echo map preflight to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 days 1 hours ago.

Server details

Which Rust version is Echo map preflight on?

Running on Windows, Echo map preflight is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Echo map preflight, and is it up at the moment?

Echo map preflight is offline at the moment; the last time it was seen was 7 days 1 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. The first record Rust Insights has of it is 22 October 2026.

Where does Echo map preflight run from?

A region is not published by Echo map preflight. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 122.59.124.222:28215.

Tags

What is meant by each tag on Echo map preflight?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Echo map preflight publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Echo map preflight appear?

The Rust Insights lists that carry Echo map preflight are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Echo map preflight right now?

Echo map preflight was last seen 7 days 1 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

Where does Echo map preflight sit in the rankings?

On player hours for the last seven days, Echo map preflight sits at #15,338, inside the top 69% of ranked servers.

Map and rules

What settings and rules apply on Echo map preflight?

Nothing about gather rate is given in the name of Echo map preflight. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Join

What is the way to join Echo map preflight?

Open the console with F1 in Rust and enter client.connect 122.59.124.222:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.