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Rust Insights

Server profile

Test

Offline, with 0 of 3 players on; ranked #15,842 of every public Rust server, the top 72%. It last wiped 22d ago.

Filed under moddedoxide
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak –
#15,842ranktop 72%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct9 Oct12 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:37 UTC22d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average102/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average237/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe days

What does Test look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak.

When does Test wipe, and how often?

The record of Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 9 hours have passed since its current world was created.

Server

What Rust version is live on Test?

The Rust build is network protocol 2634 and build 167058, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.

Has Test stayed online, and is it up now?

Test is offline at the moment; the last time it was seen was 20 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 24 September 2026.

In which location does Test sit?

There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 122.37.142.26:39999 is where it answers.

Server tags

How should you read the tags listed for Test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Test turn up among the Rust Insights lists and filters?

Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Test right now, and how does that number move?

The last time Test was seen online was 20 days 12 hours ago, and it is offline now.

In the ranking of Rust servers, where does Test place?

The player-hours ranking for the last seven days puts Test at #15,842, among the top 72% of all ranked servers.

Rules and settings

What are the settings and rules for Test?

Nothing about gather rate is given in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

How to join

How can you get onto Test?

Type client.connect 122.37.142.26:39999 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players It holds 3 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.