Server profile
Harry LAN PvE
Offline, with 0 of 10 players on; ranked #15,420 of every public Rust server. It last wiped 43d ago.
Offline 122.161.242.8:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Harry LAN PvE wipe, and how often?
Its rhythm cannot be read yet: Harry LAN PvE has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 43 days 19 hours ago.
Server details
What Rust version is live on Harry LAN PvE?
Rust network protocol 2633 and build 163794 on Windows is what Harry LAN PvE runs. The same protocol is required to join, and Steam takes care of updating it.
Has Harry LAN PvE stayed online, and is it up now?
Harry LAN PvE is offline at the moment; the last time it was seen was 43 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
In which location does Harry LAN PvE sit?
There is no region published for Harry LAN PvE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 122.161.242.8:28015 is where it answers.
Tags
Which meanings sit behind the tags on Harry LAN PvE?
These tags come from Harry LAN PvE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Harry LAN PvE turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Harry LAN PvE are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Harry LAN PvE right now?
Harry LAN PvE was last seen 43 days 14 hours ago and is offline right now.
How does Harry LAN PvE compare with other Rust servers in the ranking?
On player hours for the last seven days, Harry LAN PvE sits at #15,420, inside the top – of ranked servers.
Map and rules
What are the settings and rules for Harry LAN PvE?
Nothing about gather rate is given in the name of Harry LAN PvE. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Harry LAN PvE?
A procedural map, generated by the game, is what Harry LAN PvE runs.
Join
How do you connect to Harry LAN PvE?
Type client.connect 122.161.242.8:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.