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Rust Insights

Server profile

KUNI private sever

Online, with 0 of 10 players on; ranked #10,912 of every public Rust server, the top 49%. It last wiped 27d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 2
#10,912ranktop 49%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.5 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:18 UTC27d ago 2 – running 4
Tue 29 Sep, 01:19 UTC30d ago 2 held half 3.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average172/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average313/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average61/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average62/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average37/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average79/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at KUNI private sever?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does KUNI private sever wipe?

Too few wipes are on record for KUNI private sever to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 2 hours ago.

About the server

What does performance look like on KUNI private sever?

Server fps averaged 233 over 48 hours; the lowest reading was 215. At its highest the entity count reached 50,169: buildings, deployables and everything else. Memory use peaked at 2,350 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does KUNI private sever currently run?

Rust network protocol 2635 and build 168909 on Windows is what KUNI private sever runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for KUNI private sever, and is it online?

KUNI private sever is currently reachable and online. About 5 days 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 160 of 168 hours up, or 95% of the time. On 28 September 2026 is when Rust Insights first saw it.

What location is listed for KUNI private sever?

There is no region published for KUNI private sever. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 122.130.114.160:28512 is where it answers.

Tags

How should you read the tags listed for KUNI private sever?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what KUNI private sever publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does KUNI private sever turn up among the Rust Insights lists and filters?

KUNI private sever appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on KUNI private sever right now, and how does that number move?

KUNI private sever shows 0 players at the moment, against 10 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 0 players.

Where does KUNI private sever sit in the rankings?

The player-hours ranking for the last seven days puts KUNI private sever at #10,912, among the top 49% of all ranked servers.

Settings and rules

How is KUNI private sever configured, and what rules apply?

Nothing about gather rate is given in the name of KUNI private sever. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on KUNI private sever?

The game generates the map on KUNI private sever: procedural, size 3,000, seed 123456. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto KUNI private sever?

To connect, start Rust and enter client.connect 122.130.114.160:28512 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.