Server profile
KUNI private sever
Online, with 0 of 10 players on; ranked #10,912 of every public Rust server, the top 49%. It last wiped 27d ago.
Online 122.130.114.160:28512 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:18 UTC27d ago | 2 | – | running | 4 |
| Tue 29 Sep, 01:19 UTC30d ago | 2 | held half | 3.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at KUNI private sever?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does KUNI private sever wipe?
Too few wipes are on record for KUNI private sever to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 2 hours ago.
About the server
What does performance look like on KUNI private sever?
Server fps averaged 233 over 48 hours; the lowest reading was 215. At its highest the entity count reached 50,169: buildings, deployables and everything else. Memory use peaked at 2,350 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does KUNI private sever currently run?
Rust network protocol 2635 and build 168909 on Windows is what KUNI private sever runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for KUNI private sever, and is it online?
KUNI private sever is currently reachable and online. About 5 days 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 160 of 168 hours up, or 95% of the time. On 28 September 2026 is when Rust Insights first saw it.
What location is listed for KUNI private sever?
There is no region published for KUNI private sever. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 122.130.114.160:28512 is where it answers.
Tags
How should you read the tags listed for KUNI private sever?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what KUNI private sever publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does KUNI private sever turn up among the Rust Insights lists and filters?
KUNI private sever appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on KUNI private sever right now, and how does that number move?
KUNI private sever shows 0 players at the moment, against 10 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 0 players.
Where does KUNI private sever sit in the rankings?
The player-hours ranking for the last seven days puts KUNI private sever at #10,912, among the top 49% of all ranked servers.
Settings and rules
How is KUNI private sever configured, and what rules apply?
Nothing about gather rate is given in the name of KUNI private sever. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on KUNI private sever?
The game generates the map on KUNI private sever: procedural, size 3,000, seed 123456. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto KUNI private sever?
To connect, start Rust and enter client.connect 122.130.114.160:28512 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.