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Rust Insights

Server profile

webtest

Offline, with 0 of 500 players on; ranked #16,921 of every public Rust server, the top 72%. It last wiped 35d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#16,921ranktop 72%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 01:18 UTC33d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 152 on average49/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average63/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average15/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does webtest look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does webtest wipe?

Too few wipes are on record for webtest to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 35 days 6 hours ago.

About the server

Which Rust version is webtest on?

Rust network protocol 2633 and build 165217 on Linux is what webtest runs. Joining needs your game on the same protocol, which Steam updates for you.

Has webtest stayed online, and is it up now?

Offline at the moment, webtest was last seen 32 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 25 September 2026.

Where does webtest run from?

A region is not published by webtest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 121.200.28.95:28215.

Lists and tags

Which meanings sit behind the tags on webtest?

These tags come from webtest and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does webtest appear?

The Rust Insights lists that carry webtest are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on webtest right now?

webtest was last seen 32 days ago and is offline right now.

In the ranking of Rust servers, where does webtest place?

On player hours for the last seven days, webtest sits at #16,921, inside the top 72% of ranked servers.

Rules and settings

What are the settings and rules for webtest?

The name of webtest does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on webtest?

A procedural map, generated by the game, is what webtest runs.

Join

How can you get onto webtest?

Open the console with F1 in Rust and enter client.connect 121.200.28.95:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players It holds 500 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.