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Rust Insights

Server profile

Don't Come in

Offline, with 0 of 5 players on; ranked #15,164 of every public Rust server, the top 70%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,164ranktop 70%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:42 UTC25d ago 2 – running 0
Sun 27 Sep, 08:44 UTC31d ago 3 halved by day 1 5.1 days 0
Tue 22 Sep, 06:26 UTC36d ago 2 held half 5.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average170/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average190/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average125/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Don't Come in look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 1.

When does Don't Come in wipe, and how often?

There is no next wipe to predict: Don't Come in wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 23 hours ago.

Server details

Which Rust version is Don't Come in on?

The Rust build is network protocol 2634 and build 166586, running on Windows, for Don't Come in. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Don't Come in, and is it online?

Don't Come in is offline at the moment; the last time it was seen was 12 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 20 September 2026.

In which location does Don't Come in sit?

No region is published by Don't Come in. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 121.164.99.77:28015.

Tags

What is meant by each tag on Don't Come in?

When the game's server browser reads Don't Come in, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Don't Come in?

These Rust Insights lists include Don't Come in: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of Don't Come in look like?

The last time Don't Come in was seen online was 12 days 21 hours ago, and it is offline now.

In the ranking of Rust servers, where does Don't Come in place?

On player hours for the last seven days, Don't Come in sits at #15,164, inside the top 70% of ranked servers.

Rules and settings

What are the settings and rules for Don't Come in?

Nothing about gather rate is given in the name of Don't Come in. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Don't Come in?

Don't Come in runs a procedural map of size 5,000 with seed 481815201, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to Don't Come in?

Open the console with F1 in Rust and enter client.connect 121.164.99.77:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.