Server profile
test1
Offline, with 1 of 15 players on; ranked #11,002 of every public Rust server, the top 49%. It last wiped 24d ago.
Offline 121.127.46.183:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does test1 wipe, and on which day?
Its rhythm cannot be read yet: test1 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 4 hours ago.
About the server
On what version does test1 currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for test1. Joining needs your game on the same protocol, which Steam updates for you.
Has test1 stayed online, and is it up now?
The last sighting of test1 was 3 days 4 hours ago, and it is offline at present. It spent 2 of the last 3 full days' 72 hours up, 3% of the time. Rust Insights first logged this server on 24 October 2026.
In which location does test1 sit?
There is no region published for test1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 121.127.46.183:28015.
Lists and tags
Which meanings sit behind the tags on test1?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what test1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does test1 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry test1 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on test1 right now, and how does that number move?
test1 is offline at the moment; the last sighting was 3 days 4 hours ago. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does test1 place?
On player hours for the last seven days, test1 sits at #11,002, inside the top 49% of ranked servers.
Rules and settings
What are the settings and rules for test1?
The name of test1 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on test1?
The map on test1 is procedural and the game generates it.
How to join
How can you get onto test1?
Type client.connect 121.127.46.183:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.