Server profile
p_voice dev
Offline, with 1 of 10 players on; ranked #9,073 of every public Rust server, the top 41%. It last wiped 14d ago.
Offline 121.109.150.33:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:43 UTC14d ago | 1 | – | running | 1 |
| Mon 21 Sep, 10:52 UTC37d ago | 2 | halved by day 1 | 23.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does p_voice dev look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
On what schedule does p_voice dev wipe?
The record of p_voice dev's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 14 days 19 hours ago.
Server details
Which Rust version is p_voice dev on?
Running on Windows, p_voice dev is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is p_voice dev, and is it up at the moment?
The last sighting of p_voice dev was 6 days 17 hours ago, and it is offline at present. The last 7 full days gave 16 of 168 hours up, or 10% of the time. The first record Rust Insights has of it is 21 September 2026.
In which location does p_voice dev sit?
No region is published by p_voice dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 121.109.150.33:28015.
Server tags
How should you read the tags listed for p_voice dev?
These tags come from p_voice dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does p_voice dev appear?
p_voice dev appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on p_voice dev right now?
The last time p_voice dev was seen online was 6 days 17 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does p_voice dev place?
On player hours for the last seven days, p_voice dev sits at #9,073, inside the top 41% of ranked servers.
Map and rules
How is p_voice dev configured, and what rules apply?
No gather rate appears in the name of p_voice dev. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on p_voice dev?
The map on p_voice dev is procedural and the game generates it.
How to join
How can you get onto p_voice dev?
To connect, start Rust and enter client.connect 121.109.150.33:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.