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Rust Insights

Server profile

FWQ2 Development 6000

Offline, with 1 of 1 players on; ranked #13,606 of every public Rust server, the top 61%. It last wiped 23d ago.

Filed under moddedoxide
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,606ranktop 61%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average164/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average72/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does FWQ2 Development 6000 wipe, and on which day?

Its rhythm cannot be read yet: FWQ2 Development 6000 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 22 hours have passed since its current world was created.

About the server

On what version does FWQ2 Development 6000 currently run?

Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for FWQ2 Development 6000, and is it online?

FWQ2 Development 6000 is offline at the moment; the last time it was seen was 19 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.

What location is listed for FWQ2 Development 6000?

There is no region published for FWQ2 Development 6000. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 120.82.32.144:28025 is where it answers.

Tags

Which meanings sit behind the tags on FWQ2 Development 6000?

When the game's server browser reads FWQ2 Development 6000, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does FWQ2 Development 6000 turn up among the Rust Insights lists and filters?

FWQ2 Development 6000 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on FWQ2 Development 6000 right now?

The last time FWQ2 Development 6000 was seen online was 19 days 19 hours ago, and it is offline now.

In the ranking of Rust servers, where does FWQ2 Development 6000 place?

Player hours over seven days put FWQ2 Development 6000 at #13,606, within the top 61% of the ranked field.

Map and rules

What are the settings and rules for FWQ2 Development 6000?

Nothing about gather rate is given in the name of FWQ2 Development 6000. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on FWQ2 Development 6000?

The game generates the map on FWQ2 Development 6000, which is procedural.

How to join

How can you get onto FWQ2 Development 6000?

Type client.connect 120.82.32.144:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.