Server profile
MY TEST SERVER | Carbon
Offline, with 0 of 3 players on; ranked #13,966 of every public Rust server, the top 63%. It last wiped 14d ago.
Offline 120.220.76.192:14231 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does MY TEST SERVER | Carbon wipe?
Its rhythm cannot be read yet: MY TEST SERVER | Carbon has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 14 days 9 hours ago.
About the server
What does performance look like on MY TEST SERVER | Carbon?
Server fps averaged 70 over 48 hours; the lowest reading was 60. At its highest the entity count reached 114,114: buildings, deployables and everything else. Memory use peaked at 3,825 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is MY TEST SERVER | Carbon on?
Running on Windows, MY TEST SERVER | Carbon is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has MY TEST SERVER | Carbon stayed online, and is it up now?
Offline at the moment, MY TEST SERVER | Carbon was last seen 36 hours ago. About 37 hours ago is when it last restarted, judged from the uptime it reports. It spent 40 of the last 7 full days' 168 hours up, 24% of the time. Rust Insights first logged this server on 15 October 2026.
What location is listed for MY TEST SERVER | Carbon?
There is no region published for MY TEST SERVER | Carbon. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 120.220.76.192:14231.
Server tags
What is meant by each tag on MY TEST SERVER | Carbon?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what MY TEST SERVER | Carbon publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does MY TEST SERVER | Carbon appear?
MY TEST SERVER | Carbon appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on MY TEST SERVER | Carbon right now?
MY TEST SERVER | Carbon is offline at the moment; the last sighting was 36 hours ago. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does MY TEST SERVER | Carbon place?
Player hours over seven days put MY TEST SERVER | Carbon at #13,966, within the top 63% of the ranked field.
Settings and rules
What settings and rules apply on MY TEST SERVER | Carbon?
No gather rate appears in the name of MY TEST SERVER | Carbon. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on MY TEST SERVER | Carbon?
The game generates the map on MY TEST SERVER | Carbon: procedural, size 4,500, seed 21. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to MY TEST SERVER | Carbon?
To connect, start Rust and enter client.connect 120.220.76.192:14231 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.