Server profile
audit
Offline, with 0 of 500 players on; ranked #15,833 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 119.252.202.62:28960 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does audit wipe?
Too few wipes are on record for audit to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 days 16 hours have passed since its current world was created.
Server
What Rust version is live on audit?
The Rust build is network protocol 2634 and build 167058, running on Linux, for audit. The same protocol is required to join, and Steam takes care of updating it.
How reliable is audit, and is it up at the moment?
audit is offline at the moment; the last time it was seen was 19 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 9 October 2026.
Where does audit run from?
A region is not published by audit. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 119.252.202.62:28960.
Server tags
How should you read the tags listed for audit?
These tags come from audit and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does audit turn up among the Rust Insights lists and filters?
audit appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of audit look like?
audit is offline at the moment; the last sighting was 19 days 16 hours ago.
Where does audit sit in the rankings?
On player hours for the last seven days, audit sits at #15,833, inside the top 72% of ranked servers.
Map and rules
What settings and rules apply on audit?
Nothing about gather rate is given in the name of audit. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.
Join
What is the way to join audit?
Open the console with F1 in Rust and enter client.connect 119.252.202.62:28960. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.