Server profile · EA
PVE 서버
Online, with 1 of 50 players on; ranked #2,133 of every public Rust server, the top 10%. It last wiped 11d ago.
Online EA 119.200.9.67:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 29 October, 20:45 UTC, in 2d 4h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does PVE 서버 wipe?
An estimate from biweekly: 14 days after its last wipe gives the next wipe on PVE 서버. Thursday 29 October at 20:45 UTC is when the next wipe is due. The world you are playing on now was made 11 days 19 hours ago. The tags give wipes as every two weeks.
Server
Does PVE 서버 hold a steady frame rate?
Server fps averaged 132 over 48 hours; the lowest reading was 94. Buildings, deployables and the rest took the entity count as high as 104,059. It drew as much as 3,209 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does PVE 서버 currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for PVE 서버. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for PVE 서버, and is it online?
Right now PVE 서버 is up and running. About 18 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 15 October 2026.
In which location does PVE 서버 sit?
With its EA tag, PVE 서버 lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 119.200.9.67:28015.
Tags
How should you read the tags listed for PVE 서버?
These tags come from PVE 서버 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Find it in the browser under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does PVE 서버 turn up among the Rust Insights lists and filters?
PVE 서버 appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What does the population of PVE 서버 look like?
PVE 서버 shows 1 players at the moment, against 50 slots. Over the past week it peaked at 13 and averaged 2 players. Look at the last 48 hours and the peak hour is 14:00 UTC, at 4 players on average.
Where does PVE 서버 sit in the rankings?
In Asia, PVE 서버 is #225; across all ranked servers it is #2,133 on seven-day player hours, in the top 10%.
Rules and settings
How is PVE 서버 configured, and what rules apply?
Nothing about gather rate is given in the name of PVE 서버. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on PVE 서버?
Size 4,000 and seed 1103132045 define the procedural map on PVE 서버, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto PVE 서버?
Type client.connect 119.200.9.67:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/MHbCfNPVy2 is its website.