Server profile
[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE
Offline, with 0 of 100 players on; ranked #15,180 of every public Rust server, the top 70%. It last wiped 20d ago.
Offline 119.18.16.25:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE wipe?
Too few wipes are on record for [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 20 days 17 hours ago.
About the server
On what version does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE currently run?
Rust network protocol 2634 and build 166652 on Linux is what [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE, and is it online?
[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is offline at the moment; the last time it was seen was 11 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.
In which location does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE sit?
The name of [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE points to Oceania, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 119.18.16.25:28015.
Tags
Which meanings sit behind the tags on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?
These tags come from [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE turn up among the Rust Insights lists and filters?
[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE appears among the following Rust Insights lists: 3x Rust servers, filtered live, Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Population
What does the population of [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE look like?
[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is offline at the moment; the last sighting was 11 days 12 hours ago.
How does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE compare with other Rust servers in the ranking?
Player hours over seven days put [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE at #15,180, within the top 70% of the ranked field.
Settings and rules
What settings and rules apply on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?
A 3x gather rate is what the name of [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE states. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
What is the map on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?
A procedural map, generated by the game, is what [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE runs.
Connecting
How do you connect to [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?
Type client.connect 119.18.16.25:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.