Server profile
Tribunal_Isolated_Dev
Offline, with 0 of 8 players on; ranked #15,324 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 119.105.5.171:28915 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:35 UTC13d ago | 1 | – | running | 0 |
| Fri 16 Oct, 08:20 UTC13d ago | 1 | – | 0.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Tribunal_Isolated_Dev look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Tribunal_Isolated_Dev wipe?
The record of Tribunal_Isolated_Dev's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 2 hours have passed since its current world was created.
Server details
Which Rust version is Tribunal_Isolated_Dev on?
Rust network protocol 2634 and build 167781 on Windows is what Tribunal_Isolated_Dev runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Tribunal_Isolated_Dev, and is it up at the moment?
The last sighting of Tribunal_Isolated_Dev was 11 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 October 2026.
Where does Tribunal_Isolated_Dev run from?
No region is published by Tribunal_Isolated_Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 119.105.5.171:28915.
Server tags
How should you read the tags listed for Tribunal_Isolated_Dev?
These tags come from Tribunal_Isolated_Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Tribunal_Isolated_Dev appear?
Tribunal_Isolated_Dev appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Tribunal_Isolated_Dev right now, and how does that number move?
The last time Tribunal_Isolated_Dev was seen online was 11 days 16 hours ago, and it is offline now.
How does Tribunal_Isolated_Dev compare with other Rust servers in the ranking?
Player hours over seven days put Tribunal_Isolated_Dev at #15,324, within the top 70% of the ranked field.
Settings and rules
What settings and rules apply on Tribunal_Isolated_Dev?
Nothing about gather rate is given in the name of Tribunal_Isolated_Dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto Tribunal_Isolated_Dev?
Open the console with F1 in Rust and enter client.connect 119.105.5.171:28915. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.