Server profile
probe
Offline, with 0 of 5 players on; ranked #15,956 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 119.101.116.140:28017 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does probe wipe, and on which day?
Too few wipes are on record for probe to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 22 days 17 hours ago.
Server details
Which Rust version is probe on?
Rust network protocol 2634 and build 166652 on Windows is what probe runs. The same protocol is required to join, and Steam takes care of updating it.
Has probe stayed online, and is it up now?
Offline at the moment, probe was last seen 22 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 7 October 2026.
Where does probe run from?
No region is published by probe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 119.101.116.140:28017.
Lists and tags
Which meanings sit behind the tags on probe?
When the game's server browser reads probe, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does probe appear?
These Rust Insights lists include probe: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on probe right now?
probe is offline at the moment; the last sighting was 22 days 17 hours ago.
In the ranking of Rust servers, where does probe place?
On player hours for the last seven days, probe sits at #15,956, inside the top 71% of ranked servers.
Settings and rules
What settings and rules apply on probe?
The name of probe does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on probe?
The map on probe is procedural and the game generates it.
How to join
How do you connect to probe?
To connect, start Rust and enter client.connect 119.101.116.140:28017 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.