Server profile
TEST SERVER
Offline, with 1 of 50 players on; ranked #9,066 of every public Rust server, the top 41%. It last wiped 5d ago.
Offline 118.68.62.79:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST SERVER wipe?
The record of TEST SERVER's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 5 days 5 hours have passed since its current world was created.
About the server
On what version does TEST SERVER currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TEST SERVER. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TEST SERVER, and is it up at the moment?
TEST SERVER is offline at the moment; the last time it was seen was 4 days 3 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. The first record Rust Insights has of it is 25 October 2026.
What location is listed for TEST SERVER?
There is no region published for TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 118.68.62.79:28015 is where it answers.
Tags
Which meanings sit behind the tags on TEST SERVER?
When the game's server browser reads TEST SERVER, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST SERVER appear?
TEST SERVER appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on TEST SERVER right now?
TEST SERVER was last seen 4 days 3 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.
Where does TEST SERVER sit in the rankings?
Player hours over seven days put TEST SERVER at #9,066, within the top 41% of the ranked field.
Map and rules
How is TEST SERVER configured, and what rules apply?
No gather rate appears in the name of TEST SERVER. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST SERVER?
A procedural map, generated by the game, is what TEST SERVER runs.
How to join
How can you get onto TEST SERVER?
Type client.connect 118.68.62.79:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.