Server profile
TEST SERVER
Online, with 0 of 50 players on; ranked #10,036 of every public Rust server, the top 45%. It last wiped 4d ago.
Online 118.68.62.40:28015 checked 27m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does TEST SERVER wipe, and how often?
Its rhythm cannot be read yet: TEST SERVER has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 13 hours ago.
Server
What Rust version is live on TEST SERVER?
Running on Windows, TEST SERVER is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST SERVER, and is it up at the moment?
TEST SERVER is currently reachable and online. It spent 43 of the last 2 full days' 48 hours up, 90% of the time. Rust Insights first logged this server on 26 October 2026.
In which location does TEST SERVER sit?
A region is not published by TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 118.68.62.40:28015.
Lists and tags
Which meanings sit behind the tags on TEST SERVER?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what TEST SERVER publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TEST SERVER turn up among the Rust Insights lists and filters?
TEST SERVER appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of TEST SERVER look like?
TEST SERVER shows 0 players at the moment, against 50 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 12:00 UTC, with an average of 1 players.
How does TEST SERVER compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TEST SERVER at #10,036, among the top 45% of all ranked servers.
Map and rules
What are the settings and rules for TEST SERVER?
Nothing about gather rate is given in the name of TEST SERVER. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST SERVER?
A procedural map, generated by the game, is what TEST SERVER runs.
Connecting
How do you connect to TEST SERVER?
Type client.connect 118.68.62.40:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.