Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on; ranked #16,866 of every public Rust server, the top 71%. It last wiped 29d ago.
Offline 118.68.148.218:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Name of Server as Shown on the Client Server List wipe, and how often?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 29 days 12 hours ago.
Server
What Rust version is live on Name of Server as Shown on the Client Server List?
Running on Windows, Name of Server as Shown on the Client Server List is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 29 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
What location is listed for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 118.68.148.218:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 29 days 12 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #16,866, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
Which map is live on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 118.68.148.218:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.