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Rust Insights

Server profile · EA

[JP] Japan Kyushu Main 初心者鯖

Online, with 1 of 150 players on; ranked #821 of every public Rust server, the top 4%. It last wiped 5d ago.

Filed under weekly wipes vanilla
Launch Rust and join Website
1/ 150 players now 1% full
137-day averagepeak 41
#821ranktop 4% · #68 in EA
5d agolast wipeweekly schedule
1d 3hnext wipeFri 30 Oct, 09:07 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304006:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Note: Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 09:07 UTC, in 1d 3h. Its weekly schedule tag · low confidence

6 days usual gap between real wipes
40% on rhythm of its recent wipes
36 wipe-day peak players, last three wipes
50% crowd held else halves by day 3.5

Coming wipes

  1. 1d 3hFri 30 Oct, 09:07 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 8d 3hFri 6 Nov, 09:07 UTC
  4. 15d 3hFri 13 Nov, 09:07 UTC
  5. 22d 3hFri 20 Nov, 09:07 UTC
  6. 29d 3hFri 27 Nov, 09:07 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 36d 3hFri 4 Dec, 09:07 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctSat 17 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:07 UTC5d ago 41 – running 3
Sat 17 Oct, 09:59 UTC11d ago 23 held half 6 days 4
Fri 16 Oct, 09:08 UTC12d ago 45 – 1 days 3
Fri 9 Oct, 09:08 UTC19d ago 32 halved by day 5 7 days 0
Fri 2 Oct, 15:21 UTC26d ago 2 held half 6.7 days 0
Tue 29 Sep, 12:07 UTC29d ago 5 halved by day 2 3.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average28/200
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average7/550
  3. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average11/100
  4. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average4/200
  5. [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 41 on average2/150
  6. 『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average6/200

The short version

Quick answers

From the figures on this page.

Wipe days

On [JP] Japan Kyushu Main 初心者鯖, what happens on wipe day?

Recent wipes peaked at 36 players on average. 27 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.5.

On what schedule does [JP] Japan Kyushu Main 初心者鯖 wipe?

Its tag sets the prediction: too few wipes on [JP] Japan Kyushu Main 初心者鯖 are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 09:07 UTC. 5 days 20 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.

About the server

How well does [JP] Japan Kyushu Main 初心者鯖 perform?

Server fps averaged 54 over 48 hours; the lowest reading was 44. Buildings, deployables and the rest took the entity count as high as 141,655. The highest memory figure was 5,334 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [JP] Japan Kyushu Main 初心者鯖 on?

Running on Linux, [JP] Japan Kyushu Main 初心者鯖 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [JP] Japan Kyushu Main 初心者鯖 stayed online, and is it up now?

At the time of this check [JP] Japan Kyushu Main 初心者鯖 is online. About 3 days 7 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 29 September 2026 is when Rust Insights first saw it.

What location is listed for [JP] Japan Kyushu Main 初心者鯖?

Its EA tag is what [JP] Japan Kyushu Main 初心者鯖 uses to list itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 118.27.226.8:28015 is where it answers.

Server tags

What is meant by each tag on [JP] Japan Kyushu Main 初心者鯖?

The tags gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; EA (East Asia): The server browser files this server under East Asia are what [JP] Japan Kyushu Main 初心者鯖 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [JP] Japan Kyushu Main 初心者鯖 appear?

These Rust Insights lists include [JP] Japan Kyushu Main 初心者鯖: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

Population history

How many players are on [JP] Japan Kyushu Main 初心者鯖 right now?

[JP] Japan Kyushu Main 初心者鯖 shows 1 players at the moment, against 150 slots. The seven-day average is 13 players, and the highest point in that week was 41. Its strongest hour in the past 48 was 14:00 UTC, with an average of 23 players.

In the ranking of Rust servers, where does [JP] Japan Kyushu Main 初心者鯖 place?

In Asia, [JP] Japan Kyushu Main 初心者鯖 is #68; across all ranked servers it is #821 on seven-day player hours, in the top 4%.

Map and rules

How is [JP] Japan Kyushu Main 初心者鯖 configured, and what rules apply?

The name of [JP] Japan Kyushu Main 初心者鯖 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on [JP] Japan Kyushu Main 初心者鯖?

[JP] Japan Kyushu Main 初心者鯖 runs a procedural map of size 4,500 with seed 1557609126, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto [JP] Japan Kyushu Main 初心者鯖?

Type client.connect 118.27.226.8:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/GDvhtNegh.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.