Server profile
PvE Private server JP
Online, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 77d ago.
Online 118.27.226.193:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does PvE Private server JP wipe, and how often?
Too few wipes are on record for PvE Private server JP to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 77 days 4 hours ago.
Server
Does PvE Private server JP hold a steady frame rate?
Server fps averaged 55 over 48 hours; the lowest reading was 50. The world held a peak of 44,576 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,129 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is PvE Private server JP on?
Rust network protocol 2632 and build 160556 on Linux is what PvE Private server JP runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is PvE Private server JP, and is it up at the moment?
At the time of this check PvE Private server JP is online. About 3 days 19 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does PvE Private server JP run from?
No region tag comes from PvE Private server JP, though the name suggests Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 118.27.226.193:28015.
Server tags
How should you read the tags listed for PvE Private server JP?
These tags come from PvE Private server JP and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does PvE Private server JP appear?
These Rust Insights lists include PvE Private server JP: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on PvE Private server JP right now?
At the time of this refresh, PvE Private server JP holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.
Where does PvE Private server JP sit in the rankings?
The player-hours ranking for the last seven days puts PvE Private server JP at #15,327, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on PvE Private server JP?
No gather rate appears in the name of PvE Private server JP. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on PvE Private server JP?
PvE Private server JP runs a procedural map of size 3,000 with seed 285422608, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto PvE Private server JP?
Open the console with F1 in Rust and enter client.connect 118.27.226.193:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.