Server profile
Rustov 2.0
Offline, with 0 of 10 players on; ranked #15,300 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 118.211.191.39:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rustov 2.0 wipe?
The record of Rustov 2.0's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 9 hours ago.
Server
What Rust version is live on Rustov 2.0?
Running on Windows, Rustov 2.0 is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rustov 2.0, and is it up at the moment?
Offline at the moment, Rustov 2.0 was last seen 10 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 October 2026.
In which location does Rustov 2.0 sit?
No region is published by Rustov 2.0. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 118.211.191.39:28015.
Server tags
Which meanings sit behind the tags on Rustov 2.0?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Rustov 2.0 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Rustov 2.0 appear?
These Rust Insights lists include Rustov 2.0: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of Rustov 2.0 look like?
Rustov 2.0 is offline at the moment; the last sighting was 10 days ago.
Where does Rustov 2.0 sit in the rankings?
The player-hours ranking for the last seven days puts Rustov 2.0 at #15,300, among the top 69% of all ranked servers.
Settings and rules
How is Rustov 2.0 configured, and what rules apply?
Nothing about gather rate is given in the name of Rustov 2.0. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rustov 2.0?
Rustov 2.0 runs a procedural map of size 3,500 with seed 1834446663, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to Rustov 2.0?
Type client.connect 118.211.191.39:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.