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Rust Insights

Server profile

测试123456789

Offline, with 1 of 1 players on; ranked #4,782 of every public Rust server, the top 21%. It last wiped 5h ago.

Filed under moddedoxide
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#4,782ranktop 21%
5h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75120:0005:0013:0023:0007:0018:00Wiped Thu 29 Oct, 13:34 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040020:0005:0013:0023:0007:0018:00Wiped Thu 29 Oct, 13:34 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctMon 26 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:34 UTC5h ago – – running 1
Tue 27 Oct, 03:08 UTC2d ago 1+1 queue held half 2.4 days 0
Mon 26 Oct, 03:43 UTC3d ago 1 – 1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average29/100
  2. 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 21 on average33/200
  3. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average1/100
  4. [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 12 on average18/100
  5. [霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average18/100
  6. #10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average20/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 测试123456789?

At their busiest, its recent wipes drew 1 players on average. At its peak on the latest wipe, 1 hours after the wipe, the crowd was joined by 1 in the queue. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does 测试123456789 wipe?

There is no next wipe to predict: 测试123456789 wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 hours ago.

Server

Does 测试123456789 hold a steady frame rate?

Server fps averaged 153 over 48 hours; the lowest reading was 108. At its highest the entity count reached 77,576: buildings, deployables and everything else. The highest memory figure was 3,251 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is 测试123456789 on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for 测试123456789. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is 测试123456789, and is it up at the moment?

测试123456789 is offline at the moment; the last time it was seen was 44 minutes ago. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 70 of the last 3 full days' 72 hours up, 97% of the time. The first record Rust Insights has of it is 25 October 2026.

Where does 测试123456789 run from?

The name of 测试123456789 points to Asia, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 118.178.196.247:28015.

Tags

What is meant by each tag on 测试123456789?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 测试123456789 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does 测试123456789 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry 测试123456789 are Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on 测试123456789 right now?

The last time 测试123456789 was seen online was 44 minutes ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.

How does 测试123456789 compare with other Rust servers in the ranking?

On player hours for the last seven days, 测试123456789 sits at #4,782, inside the top 21% of ranked servers.

Map and rules

What are the settings and rules for 测试123456789?

No gather rate appears in the name of 测试123456789. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.

What is the map on 测试123456789?

Size 3,500 and seed 1573025114 define the procedural map on 测试123456789, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join 测试123456789?

To connect, start Rust and enter client.connect 118.178.196.247:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.