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Rust Insights

Server profile

oborotty Server

Online, with 0 of 500 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 89d ago.

Filed under moddedoxide
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,284ranktop 69%
89d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020002:0011:0021:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.4 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:19 UTC24d ago 1 – running 0
Fri 2 Oct, 07:53 UTC27d ago 3 halved by day 2 3.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average21/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182/215

The short version

Quick answers

From the figures on this page.

Wipe days

On oborotty Server, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does oborotty Server wipe?

Too few wipes are on record for oborotty Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 89 days 16 hours ago.

Server

What does performance look like on oborotty Server?

Server fps averaged 88 over 48 hours; the lowest reading was 39. At its highest the entity count reached 141,886: buildings, deployables and everything else. It drew as much as 3,985 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does oborotty Server currently run?

Rust network protocol 2634 and build 166586 on Windows is what oborotty Server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has oborotty Server stayed online, and is it up now?

At the time of this check oborotty Server is online. Going by the uptime figure it gives, its last restart was around 2 days 10 hours ago. It spent 82 of the last 7 full days' 168 hours up, 49% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does oborotty Server sit?

No region is published by oborotty Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 118.156.125.160:28015.

Tags

How should you read the tags listed for oborotty Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what oborotty Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does oborotty Server appear?

oborotty Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of oborotty Server look like?

oborotty Server shows 0 players at the moment, against 500 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does oborotty Server place?

On player hours for the last seven days, oborotty Server sits at #15,284, inside the top 69% of ranked servers.

Rules and settings

How is oborotty Server configured, and what rules apply?

The name of oborotty Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on oborotty Server?

The game generates the map on oborotty Server: procedural, size 4,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join oborotty Server?

To connect, start Rust and enter client.connect 118.156.125.160:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.