Server profile
Reid REC
Offline, with 0 of 2 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 118.148.166.163:28025 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Reid REC wipe, and how often?
Its rhythm cannot be read yet: Reid REC has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 4 hours have passed since its current world was created.
About the server
On what version does Reid REC currently run?
Rust network protocol 2634 and build 166652 on Windows is what Reid REC runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Reid REC, and is it online?
Reid REC is offline at the moment; the last time it was seen was 24 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 5 October 2026.
In which location does Reid REC sit?
No region is published by Reid REC. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 118.148.166.163:28025.
Server tags
Which meanings sit behind the tags on Reid REC?
When the game's server browser reads Reid REC, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Reid REC turn up among the Rust Insights lists and filters?
These Rust Insights lists include Reid REC: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of Reid REC look like?
Reid REC is offline at the moment; the last sighting was 24 days 3 hours ago.
In the ranking of Rust servers, where does Reid REC place?
Player hours over seven days put Reid REC at #15,986, within the top 71% of the ranked field.
Settings and rules
What settings and rules apply on Reid REC?
The name of Reid REC does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Reid REC?
The map on Reid REC is procedural and the game generates it.
How to join
What is the way to join Reid REC?
Open the console with F1 in Rust and enter client.connect 118.148.166.163:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.