Server profile
ServerHub Test
Offline, with 0 of 10 players on; ranked #15,966 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 118.114.92.60:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerHub Test wipe?
Too few wipes are on record for ServerHub Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 14 hours ago.
Server
On what version does ServerHub Test currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for ServerHub Test. Joining needs your game on the same protocol, which Steam updates for you.
Has ServerHub Test stayed online, and is it up now?
The last sighting of ServerHub Test was 23 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for ServerHub Test?
No region is published by ServerHub Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 118.114.92.60:28015.
Server tags
Which meanings sit behind the tags on ServerHub Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what ServerHub Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerHub Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ServerHub Test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of ServerHub Test look like?
The last time ServerHub Test was seen online was 23 days 14 hours ago, and it is offline now.
Where does ServerHub Test sit in the rankings?
The player-hours ranking for the last seven days puts ServerHub Test at #15,966, among the top 71% of all ranked servers.
Rules and settings
How is ServerHub Test configured, and what rules apply?
Nothing about gather rate is given in the name of ServerHub Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerHub Test?
The game generates the map on ServerHub Test, which is procedural.
How to join
What is the way to join ServerHub Test?
Open the console with F1 in Rust and enter client.connect 118.114.92.60:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.