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Live edition104,004 playing on 11,863 servers

Rust Insights

Server profile · EA

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

Online, with 0 of 50 players on; ranked #1,662 of every public Rust server, the top 7%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
37-day averagepeak 11
#1,662ranktop 7% · #164 in EA
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51020:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

41 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 41 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average25/100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13/100
  4. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average7/100
  5. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average3/200
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average7/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Recent wipes peaked at 41 players on average. The peak crowd on this wipe came 44 hours after it started.

When does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe, and how often?

Each month VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 19 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Server fps averaged 89 over 48 hours; the lowest reading was 62. Buildings, deployables and the rest took the entity count as high as 216,885. Memory use peaked at 7,212 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on?

Rust network protocol 2635 and build 168909 on Linux is what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs. Joining needs your game on the same protocol, which Steam updates for you.

Has VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP stayed online, and is it up now?

At the time of this check VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is online. About 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit?

The EA tag is how VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 118.104.165.193:28015.

Lists and tags

How should you read the tags listed for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

These tags come from VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Its browser listing sits under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP turn up among the Rust Insights lists and filters?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP right now?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP shows 0 players at the moment, against 50 slots. The seven-day average is 3 players, and the highest point in that week was 11. Its strongest hour in the past 48 was 13:00 UTC, with an average of 8 players.

In the ranking of Rust servers, where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP place?

On the seven-day player-hours measure, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is #1,662, in the top 7% of all ranked servers and #164 in Asia.

Settings and rules

What are the settings and rules for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs a procedural map of size 4,500 with seed 597347015, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Open the console with F1 in Rust and enter client.connect 118.104.165.193:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://www.vividus.online/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.