Server profile
My Rust Devblog 133 Server on Version 1051.72
Offline, with 1 of 1 players on; ranked #14,332 of every public Rust server, the top 65%.
Offline 117.20.69.122:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does My Rust Devblog 133 Server on Version 1051.72 wipe, and how often?
Too few wipes are on record for My Rust Devblog 133 Server on Version 1051.72 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC.
About the server
Which Rust version is My Rust Devblog 133 Server on Version 1051.72 on?
The Rust build is network protocol 1806, running on Windows, for My Rust Devblog 133 Server on Version 1051.72. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for My Rust Devblog 133 Server on Version 1051.72, and is it online?
My Rust Devblog 133 Server on Version 1051.72 is offline at the moment; the last time it was seen was 17 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
Where does My Rust Devblog 133 Server on Version 1051.72 run from?
No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 117.20.69.122:28015 is where it answers.
Server tags
What is meant by each tag on My Rust Devblog 133 Server on Version 1051.72?
These tags come from My Rust Devblog 133 Server on Version 1051.72 and are read by the game's server browser: mp1 (Max players): It holds 1 slots; v1806 (Protocol): Matching versions are required, and the protocol is 1806; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, placing it under Modded; h815a96ff (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Rust Devblog 133 Server on Version 1051.72?
The Rust Insights lists that carry My Rust Devblog 133 Server on Version 1051.72 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.
Population
What does the population of My Rust Devblog 133 Server on Version 1051.72 look like?
The last time My Rust Devblog 133 Server on Version 1051.72 was seen online was 17 days 12 hours ago, and it is offline now.
Where does My Rust Devblog 133 Server on Version 1051.72 sit in the rankings?
Player hours over seven days put My Rust Devblog 133 Server on Version 1051.72 at #14,332, within the top 65% of the ranked field.
Settings and rules
What settings and rules apply on My Rust Devblog 133 Server on Version 1051.72?
The name of My Rust Devblog 133 Server on Version 1051.72 does not state a gather rate. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat: VAC, from Valve, is off.
Which map is live on My Rust Devblog 133 Server on Version 1051.72?
A procedural map, generated by the game, is what My Rust Devblog 133 Server on Version 1051.72 runs.
Join
How can you get onto My Rust Devblog 133 Server on Version 1051.72?
Open the console with F1 in Rust and enter client.connect 117.20.69.122:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.