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Rust Insights

Server profile · OC

AU/NZ Rust-eze

Online, with 0 of 50 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,412ranktop 69% · #178 in OC
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304008:0017:0002:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC25d ago 4 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average3/75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average23/100
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 111 on average272/300
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average16/150
  5. Rustafied.com - AU LongOC · groups of 16+ · monthly · 35 on average36/100
  6. Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 31 on average19/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does AU/NZ Rust-eze look like once wipe day arrives?

The average busiest point of its recent wipes was 4 players. 16 hours after the latest wipe, the crowd peaked.

When does AU/NZ Rust-eze wipe, and how often?

The record of AU/NZ Rust-eze's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 21 hours ago.

Server

How well does AU/NZ Rust-eze perform?

The 48-hour average for server fps is 29, and 23 was the lowest seen. At its highest the entity count reached 95,709: buildings, deployables and everything else. Memory use peaked at 2,855 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is AU/NZ Rust-eze on?

Rust network protocol 2634 and build 166586 on Windows is what AU/NZ Rust-eze runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is AU/NZ Rust-eze, and is it up at the moment?

AU/NZ Rust-eze is currently reachable and online. The uptime it reports puts the last restart at about 4 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does AU/NZ Rust-eze run from?

The OC tag is how AU/NZ Rust-eze places itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 116.90.73.229:49025.

Lists and tags

How should you read the tags listed for AU/NZ Rust-eze?

These tags come from AU/NZ Rust-eze and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; OC (Oceania): Find it in the browser under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does AU/NZ Rust-eze appear?

These Rust Insights lists include AU/NZ Rust-eze: Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of AU/NZ Rust-eze look like?

AU/NZ Rust-eze shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does AU/NZ Rust-eze place?

AU/NZ Rust-eze holds #15,412 for player hours over the last seven days, #178 in Oceania and in the top 69% of all ranked servers.

Map and rules

What settings and rules apply on AU/NZ Rust-eze?

The name of AU/NZ Rust-eze does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on AU/NZ Rust-eze?

The game generates the map on AU/NZ Rust-eze: procedural, size 4,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join AU/NZ Rust-eze?

Open the console with F1 in Rust and enter client.connect 116.90.73.229:49025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.