Server profile · OC
AU/NZ Rust-eze
Online, with 0 of 50 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 25d ago.
Online OC 116.90.73.229:49025 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC25d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- vanilla +3/75
- Rustafied.com - AU Main23/100
- Rustafied.com - AU Monday272/300
- Rustopia.gg - AU Main16/150
- Rustafied.com - AU Long36/100
- Rustoria.co - AU Premium19/200
The short version
Quick answers
From the figures on this page.
Wipe days
What does AU/NZ Rust-eze look like once wipe day arrives?
The average busiest point of its recent wipes was 4 players. 16 hours after the latest wipe, the crowd peaked.
When does AU/NZ Rust-eze wipe, and how often?
The record of AU/NZ Rust-eze's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 21 hours ago.
Server
How well does AU/NZ Rust-eze perform?
The 48-hour average for server fps is 29, and 23 was the lowest seen. At its highest the entity count reached 95,709: buildings, deployables and everything else. Memory use peaked at 2,855 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is AU/NZ Rust-eze on?
Rust network protocol 2634 and build 166586 on Windows is what AU/NZ Rust-eze runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is AU/NZ Rust-eze, and is it up at the moment?
AU/NZ Rust-eze is currently reachable and online. The uptime it reports puts the last restart at about 4 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does AU/NZ Rust-eze run from?
The OC tag is how AU/NZ Rust-eze places itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 116.90.73.229:49025.
Lists and tags
How should you read the tags listed for AU/NZ Rust-eze?
These tags come from AU/NZ Rust-eze and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; OC (Oceania): Find it in the browser under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does AU/NZ Rust-eze appear?
These Rust Insights lists include AU/NZ Rust-eze: Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of AU/NZ Rust-eze look like?
AU/NZ Rust-eze shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does AU/NZ Rust-eze place?
AU/NZ Rust-eze holds #15,412 for player hours over the last seven days, #178 in Oceania and in the top 69% of all ranked servers.
Map and rules
What settings and rules apply on AU/NZ Rust-eze?
The name of AU/NZ Rust-eze does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on AU/NZ Rust-eze?
The game generates the map on AU/NZ Rust-eze: procedural, size 4,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join AU/NZ Rust-eze?
Open the console with F1 in Rust and enter client.connect 116.90.73.229:49025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.