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Rust Insights

Server profile

IrrenhausbyCK

Online, with 0 of 40 players on; ranked #12,781 of every public Rust server, the top 57%. It last wiped 11d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 40 players now 0% full
07-day averagepeak 2
#12,781ranktop 57%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510004:0013:0022:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:40 UTC11d ago 0 – running 0
Mon 28 Sep, 05:52 UTC29d ago 2 halved by day 3 18 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 160 on average39/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average47/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average18/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does IrrenhausbyCK look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.

On what schedule does IrrenhausbyCK wipe?

The record of IrrenhausbyCK's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 20 hours ago.

Server details

How well does IrrenhausbyCK perform?

Server fps averaged 70 over 48 hours; the lowest reading was 60. At its highest the entity count reached 187,012: buildings, deployables and everything else. It drew as much as 4,548 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on IrrenhausbyCK?

The Rust build is network protocol 2635 and build 167781, running on Linux, for IrrenhausbyCK. The same protocol is required to join, and Steam takes care of updating it.

Has IrrenhausbyCK stayed online, and is it up now?

IrrenhausbyCK is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 9 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does IrrenhausbyCK sit?

There is no region published for IrrenhausbyCK. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 116.202.52.49:41674.

Tags

How should you read the tags listed for IrrenhausbyCK?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what IrrenhausbyCK publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature IrrenhausbyCK?

These Rust Insights lists include IrrenhausbyCK: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on IrrenhausbyCK right now, and how does that number move?

At the time of this refresh, IrrenhausbyCK holds 0 players on 40 slots. Over the past week it peaked at 2 and averaged 0 players.

Where does IrrenhausbyCK sit in the rankings?

On player hours for the last seven days, IrrenhausbyCK sits at #12,781, inside the top 57% of ranked servers.

Rules and settings

What are the settings and rules for IrrenhausbyCK?

Nothing about gather rate is given in the name of IrrenhausbyCK. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on IrrenhausbyCK?

Size 5,555 and seed 1824653692 define the procedural map on IrrenhausbyCK, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto IrrenhausbyCK?

Type client.connect 116.202.52.49:41674 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://byteblitz.de/start is its website.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.