Server profile
Puffins Pool
Offline, with 1 of 30 players on; ranked #13,019 of every public Rust server, the top 60%. It last wiped 24d ago.
Offline 115.42.46.207:28025 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Puffins Pool wipe?
Its rhythm cannot be read yet: Puffins Pool has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 2 hours have passed since its current world was created.
Server details
Which Rust version is Puffins Pool on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Puffins Pool. You can only join if your game is on the same protocol; Steam handles that update.
Has Puffins Pool stayed online, and is it up now?
Puffins Pool is offline at the moment; the last time it was seen was 14 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
In which location does Puffins Pool sit?
A region is not published by Puffins Pool. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 115.42.46.207:28025.
Lists and tags
Which meanings sit behind the tags on Puffins Pool?
These tags come from Puffins Pool and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Puffins Pool?
The Rust Insights lists that carry Puffins Pool are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Puffins Pool right now?
The last time Puffins Pool was seen online was 14 days 20 hours ago, and it is offline now.
How does Puffins Pool compare with other Rust servers in the ranking?
Player hours over seven days put Puffins Pool at #13,019, within the top 60% of the ranked field.
Settings and rules
What are the settings and rules for Puffins Pool?
No gather rate appears in the name of Puffins Pool. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Puffins Pool?
The game generates the map on Puffins Pool: procedural, size 3,500, seed 648252. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to Puffins Pool?
To connect, start Rust and enter client.connect 115.42.46.207:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.