Server profile
The Rusty Payton
Online, with 0 of 30 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 115.42.46.207:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:45 UTC FW27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On The Rusty Payton, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does The Rusty Payton wipe, and how often?
Each month The Rusty Payton wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 4 hours have passed since its current world was created.
Server
Does The Rusty Payton hold a steady frame rate?
Server fps averaged 37 over 48 hours; the lowest reading was 21. At its highest the entity count reached 198,936: buildings, deployables and everything else. It drew as much as 3,939 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does The Rusty Payton currently run?
Rust network protocol 2634 and build 166494 on Windows is what The Rusty Payton runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is The Rusty Payton, and is it up at the moment?
At the time of this check The Rusty Payton is online. The uptime it reports puts the last restart at about 39 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does The Rusty Payton sit?
There is no region published for The Rusty Payton. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 115.42.46.207:28015.
Tags
How should you read the tags listed for The Rusty Payton?
These tags come from The Rusty Payton and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does The Rusty Payton turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry The Rusty Payton are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on The Rusty Payton right now, and how does that number move?
The Rusty Payton shows 0 players at the moment, against 30 slots. A seven-day average of 0 players puts the last week in context.
Where does The Rusty Payton sit in the rankings?
The player-hours ranking for the last seven days puts The Rusty Payton at #15,344, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on The Rusty Payton?
The name of The Rusty Payton does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on The Rusty Payton?
Size 3,800 and seed 1179484968 define the procedural map on The Rusty Payton, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join The Rusty Payton?
Open the console with F1 in Rust and enter client.connect 115.42.46.207:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
