Server profile
MyTestServer
Online, with 1 of 5 players on; ranked #4,614 of every public Rust server, the top 21%. It last wiped 26d ago.
Online 115.162.109.10:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:43 UTC26d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at MyTestServer?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
When does MyTestServer wipe, and how often?
Too few wipes are on record for MyTestServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 22 hours have passed since its current world was created.
Server details
Which Rust version is MyTestServer on?
Running on Windows, MyTestServer is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for MyTestServer, and is it online?
MyTestServer is currently reachable and online. It spent 97 of the last 7 full days' 168 hours up, 58% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for MyTestServer?
No region is published by MyTestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 115.162.109.10:28015 is where it answers.
Tags
What is meant by each tag on MyTestServer?
When the game's server browser reads MyTestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature MyTestServer?
These Rust Insights lists include MyTestServer: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on MyTestServer right now, and how does that number move?
At the time of this refresh, MyTestServer holds 1 players on 5 slots. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 14:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does MyTestServer place?
Player hours over seven days put MyTestServer at #4,614, within the top 21% of the ranked field.
Map and rules
How is MyTestServer configured, and what rules apply?
No gather rate appears in the name of MyTestServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on MyTestServer?
A procedural map, generated by the game, is what MyTestServer runs.
Join
How can you get onto MyTestServer?
Type client.connect 115.162.109.10:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.