Server profile
My Local Test Server
Offline, with 1 of 5 players on; ranked #13,254 of every public Rust server. It last wiped 49d ago.
Offline 115.131.30.27:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does My Local Test Server wipe, and on which day?
The record of My Local Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 49 days 10 hours ago.
Server
Which Rust version is My Local Test Server on?
The Rust build is network protocol 2633 and build 163493, running on Windows, for My Local Test Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is My Local Test Server, and is it up at the moment?
The last sighting of My Local Test Server was 40 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does My Local Test Server run from?
No region is published by My Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 115.131.30.27:28015.
Server tags
What is meant by each tag on My Local Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what My Local Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Local Test Server?
These Rust Insights lists include My Local Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on My Local Test Server right now, and how does that number move?
The last time My Local Test Server was seen online was 40 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does My Local Test Server place?
The player-hours ranking for the last seven days puts My Local Test Server at #13,254, among the top – of all ranked servers.
Rules and settings
What settings and rules apply on My Local Test Server?
No gather rate appears in the name of My Local Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on My Local Test Server?
A procedural map, generated by the game, is what My Local Test Server runs.
How to join
How do you connect to My Local Test Server?
Open the console with F1 in Rust and enter client.connect 115.131.30.27:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.