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Rust Insights

Server profile

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

Offline, with 4 of 60 players on; ranked #1,984 of every public Rust server, the top 9%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
4/ 60 players now 7% full
37-day averagepeak 7
#1,984ranktop 9%
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246812:0013:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304012:0013:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 9% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:14 UTC FW27d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average39/100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average14/100
  4. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average18/100
  5. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average12/200
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average11/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 look like once wipe day arrives?

Recent wipes peaked at 5 players on average. 20 hours into the latest wipe, the crowd on the server reached its peak.

How often does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipe, and on which day?

The only wipe on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 16 hours ago. Wipes run monthly, as its tags say.

Server details

How well does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 perform?

The 48-hour average for server fps is 30, and 29 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 125,431. Memory use peaked at 3,570 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. The same protocol is required to join, and Steam takes care of updating it.

How reliable is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it up at the moment?

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is offline at the moment; the last time it was seen was 45 hours ago. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 135 of 168 hours up, or 80% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 run from?

The name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 points to Asia, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 114.66.56.237:26821.

Lists and tags

How should you read the tags listed for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The slot count is 60; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 appear?

The Rust Insights lists that carry 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 right now, and how does that number move?

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is offline at the moment; the last sighting was 45 hours ago. The seven-day average is 3 players, and the highest point in that week was 7. Look at the last 48 hours and the peak hour is 12:00 UTC, at 6 players on average.

How does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 compare with other Rust servers in the ranking?

Player hours over seven days put 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 at #1,984, within the top 9% of the ranked field.

Settings and rules

How is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 configured, and what rules apply?

No gather rate appears in the name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Size 4,096 and seed 1337 define the procedural map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Connecting

What is the way to join 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Type client.connect 114.66.56.237:26821 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://www.tyteam.net.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The slot count is 60.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.