Server profile
Pinny Test
Offline, with 2 of 10 players on; ranked #10,444 of every public Rust server, the top 48%. It last wiped 23d ago.
Offline 114.44.58.2:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Pinny Test wipe, and on which day?
Too few wipes are on record for Pinny Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 23 days 17 hours ago.
Server
What Rust version is live on Pinny Test?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Pinny Test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Pinny Test, and is it online?
Offline at the moment, Pinny Test was last seen 9 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 October 2026 is when Rust Insights first saw it.
Where does Pinny Test run from?
There is no region published for Pinny Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 114.44.58.2:28015.
Lists and tags
What is meant by each tag on Pinny Test?
When the game's server browser reads Pinny Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Pinny Test appear?
These Rust Insights lists include Pinny Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Pinny Test right now?
Pinny Test was last seen 9 days 5 hours ago and is offline right now.
Where does Pinny Test sit in the rankings?
Player hours over seven days put Pinny Test at #10,444, within the top 48% of the ranked field.
Settings and rules
What are the settings and rules for Pinny Test?
Nothing about gather rate is given in the name of Pinny Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Pinny Test?
The game generates the map on Pinny Test: procedural, size 5,000, seed 2128749943. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Pinny Test?
Open the console with F1 in Rust and enter client.connect 114.44.58.2:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.