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Live edition95,355 playing on 11,887 servers

Rust Insights

Server profile

Pinny Test

Offline, with 4 of 10 players on; ranked #6,416 of every public Rust server, the top 29%. It last wiped 23d ago.

Filed under moddedoxide
Launch Rust and join
4/ 10 players now 40% full
37-day averagepeak 4
#6,416ranktop 29%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0002:0003:0011:0012:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510001:0002:0003:0011:0012:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k26 Oct27 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average219/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average34/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average194/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Pinny Test wipe?

Its rhythm cannot be read yet: Pinny Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 23 days 17 hours ago.

Server details

Does Pinny Test hold a steady frame rate?

Average server fps over the last 48 hours was 94, with a floor of 91. The world held a peak of 152,777 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,642 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Pinny Test currently run?

Running on Windows, Pinny Test is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Pinny Test stayed online, and is it up now?

The last sighting of Pinny Test was 29 hours ago, and it is offline at present. About 1 hours ago is when it last restarted, judged from the uptime it reports. On 26 October 2026 is when Rust Insights first saw it.

Where does Pinny Test run from?

There is no region published for Pinny Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 114.44.55.7:28015.

Server tags

What is meant by each tag on Pinny Test?

These tags come from Pinny Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Pinny Test?

The Rust Insights lists that carry Pinny Test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of Pinny Test look like?

Pinny Test is offline at the moment; the last sighting was 29 hours ago. The seven-day average is 3 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 03:00 UTC, at 4 players on average.

Where does Pinny Test sit in the rankings?

On player hours for the last seven days, Pinny Test sits at #6,416, inside the top 29% of ranked servers.

Map and rules

What settings and rules apply on Pinny Test?

Nothing about gather rate is given in the name of Pinny Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Pinny Test?

Size 5,000 and seed 2128749943 define the procedural map on Pinny Test, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Pinny Test?

To connect, start Rust and enter client.connect 114.44.55.7:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.