Server profile
Pinny Test
Offline, with 2 of 10 players on; ranked #5,668 of every public Rust server, the top 26%. It last wiped 23d ago.
Offline 114.44.41.46:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Pinny Test wipe, and how often?
Too few wipes are on record for Pinny Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 18 hours have passed since its current world was created.
Server details
Which Rust version is Pinny Test on?
Rust network protocol 2635 and build 168909 on Windows is what Pinny Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Pinny Test stayed online, and is it up now?
Pinny Test is offline at the moment; the last time it was seen was 2 days 11 hours ago. The last 4 full days gave 12 of 96 hours up, or 12% of the time. On 22 October 2026 is when Rust Insights first saw it.
What location is listed for Pinny Test?
No region is published by Pinny Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 114.44.41.46:28015.
Tags
How should you read the tags listed for Pinny Test?
When the game's server browser reads Pinny Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Pinny Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Pinny Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Pinny Test right now?
Pinny Test was last seen 2 days 11 hours ago and is offline right now. Over the past week it peaked at 4 and averaged 2 players.
How does Pinny Test compare with other Rust servers in the ranking?
Player hours over seven days put Pinny Test at #5,668, within the top 26% of the ranked field.
Settings and rules
How is Pinny Test configured, and what rules apply?
The name of Pinny Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Pinny Test?
The game generates the map on Pinny Test: procedural, size 5,000, seed 2128749943. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Pinny Test?
To connect, start Rust and enter client.connect 114.44.41.46:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.