Server profile
Daedalus Local Verification
Offline, with 0 of 2 players on; ranked #16,966 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 114.177.122.3:28215 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Daedalus Local Verification wipe?
Too few wipes are on record for Daedalus Local Verification to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 33 days 8 hours have passed since its current world was created.
Server details
Which Rust version is Daedalus Local Verification on?
Rust network protocol 2633 and build 165217 on Windows is what Daedalus Local Verification runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Daedalus Local Verification, and is it online?
Daedalus Local Verification is offline at the moment; the last time it was seen was 30 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.
In which location does Daedalus Local Verification sit?
A region is not published by Daedalus Local Verification. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 114.177.122.3:28215 is where it answers.
Lists and tags
Which meanings sit behind the tags on Daedalus Local Verification?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Daedalus Local Verification publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Daedalus Local Verification turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Daedalus Local Verification are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Daedalus Local Verification right now, and how does that number move?
Daedalus Local Verification was last seen 30 days 23 hours ago and is offline right now.
How does Daedalus Local Verification compare with other Rust servers in the ranking?
On player hours for the last seven days, Daedalus Local Verification sits at #16,966, inside the top 71% of ranked servers.
Settings and rules
What settings and rules apply on Daedalus Local Verification?
The name of Daedalus Local Verification does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Daedalus Local Verification?
A procedural map, generated by the game, is what Daedalus Local Verification runs.
Connecting
How can you get onto Daedalus Local Verification?
Open the console with F1 in Rust and enter client.connect 114.177.122.3:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.