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Rust Insights

Server profile

Mac Rust - Faster Nights

Offline, with 1 of 10 players on; ranked #10,725 of every public Rust server, the top 48%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#10,725ranktop 48%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average165/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average94/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average235/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

The short version

Quick answers

From the figures on this page.

Wipe days

When does Mac Rust - Faster Nights wipe, and how often?

Too few wipes are on record for Mac Rust - Faster Nights to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 6 hours ago.

Server details

On what version does Mac Rust - Faster Nights currently run?

Running on Linux, Mac Rust - Faster Nights is on Rust network protocol 2635 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Mac Rust - Faster Nights, and is it online?

Mac Rust - Faster Nights is offline at the moment; the last time it was seen was 2 days 1 hours ago. Of the 24 hours in the last 1 full day, 0 were up, 0% of the time. The first record Rust Insights has of it is 27 October 2026.

Where does Mac Rust - Faster Nights run from?

No region is published by Mac Rust - Faster Nights. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 114.122.167.240:28025.

Tags

Which meanings sit behind the tags on Mac Rust - Faster Nights?

These tags come from Mac Rust - Faster Nights and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Mac Rust - Faster Nights?

Mac Rust - Faster Nights appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of Mac Rust - Faster Nights look like?

Mac Rust - Faster Nights is offline at the moment; the last sighting was 2 days 1 hours ago. Over the past week it peaked at 1 and averaged 1 players.

How does Mac Rust - Faster Nights compare with other Rust servers in the ranking?

Player hours over seven days put Mac Rust - Faster Nights at #10,725, within the top 48% of the ranked field.

Rules and settings

What are the settings and rules for Mac Rust - Faster Nights?

Nothing about gather rate is given in the name of Mac Rust - Faster Nights. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Mac Rust - Faster Nights?

The map on Mac Rust - Faster Nights is procedural and the game generates it.

Connecting

How do you connect to Mac Rust - Faster Nights?

Type client.connect 114.122.167.240:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.