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Rust Insights

Server profile

Mac Rust - Faster Nights

Offline, with 0 of 10 players on; ranked #15,197 of every public Rust server, the top 70%. It last wiped 19d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,197ranktop 70%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average120/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Mac Rust - Faster Nights wipe?

Too few wipes are on record for Mac Rust - Faster Nights to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 days 4 hours have passed since its current world was created.

About the server

On what version does Mac Rust - Faster Nights currently run?

Rust network protocol 2634 and build 167398 on Linux is what Mac Rust - Faster Nights runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Mac Rust - Faster Nights, and is it up at the moment?

Mac Rust - Faster Nights is offline at the moment; the last time it was seen was 12 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 October 2026 is when Rust Insights first saw it.

Where does Mac Rust - Faster Nights run from?

No region is published by Mac Rust - Faster Nights. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 114.122.136.167:28025.

Tags

What is meant by each tag on Mac Rust - Faster Nights?

These tags come from Mac Rust - Faster Nights and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Mac Rust - Faster Nights appear?

Mac Rust - Faster Nights appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Mac Rust - Faster Nights right now, and how does that number move?

Mac Rust - Faster Nights is offline at the moment; the last sighting was 12 days 12 hours ago.

Where does Mac Rust - Faster Nights sit in the rankings?

Player hours over seven days put Mac Rust - Faster Nights at #15,197, within the top 70% of the ranked field.

Settings and rules

How is Mac Rust - Faster Nights configured, and what rules apply?

The name of Mac Rust - Faster Nights does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Mac Rust - Faster Nights?

A procedural map, generated by the game, is what Mac Rust - Faster Nights runs.

How to join

What is the way to join Mac Rust - Faster Nights?

To connect, start Rust and enter client.connect 114.122.136.167:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.