Server profile
PrivateServer
Online, with 0 of 10 players on; ranked #6,752 of every public Rust server, the top 30%. It last wiped 24d ago.
Online 111.97.100.110:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:46 UTC24d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
What does PrivateServer look like once wipe day arrives?
At their busiest, its recent wipes drew 3 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does PrivateServer wipe?
The record of PrivateServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 9 hours have passed since its current world was created.
About the server
Which Rust version is PrivateServer on?
Rust network protocol 2635 and build 168909 on Windows is what PrivateServer runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for PrivateServer, and is it online?
PrivateServer is currently reachable and online. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 25 September 2026 is when Rust Insights first saw it.
In which location does PrivateServer sit?
There is no region published for PrivateServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 111.97.100.110:28015 is where it answers.
Tags
Which meanings sit behind the tags on PrivateServer?
These tags come from PrivateServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature PrivateServer?
These Rust Insights lists include PrivateServer: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of PrivateServer look like?
PrivateServer shows 0 players at the moment, against 10 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 00:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does PrivateServer place?
On player hours for the last seven days, PrivateServer sits at #6,752, inside the top 30% of ranked servers.
Rules and settings
How is PrivateServer configured, and what rules apply?
Nothing about gather rate is given in the name of PrivateServer. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on PrivateServer?
A procedural map, generated by the game, is what PrivateServer runs.
How to join
How can you get onto PrivateServer?
To connect, start Rust and enter client.connect 111.97.100.110:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.