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Rust Insights

Server profile

Dev_248_v2301

Offline, with 0 of ? players on; ranked #15,270 of every public Rust server, the top 69%. It last wiped 41d ago.

Filed under modded
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,270ranktop 69%
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:16 UTC41d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average21/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average25/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average86/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Dev_248_v2301?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started.

When does Dev_248_v2301 wipe, and how often?

The record of Dev_248_v2301's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 41 days 18 hours ago.

Server

Which Rust version is Dev_248_v2301 on?

The Rust build is network protocol 2301, running on Windows, for Dev_248_v2301. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Dev_248_v2301, and is it up at the moment?

The last sighting of Dev_248_v2301 was 6 days 15 hours ago, and it is offline at present. It spent 13 of the last 7 full days' 168 hours up, 8% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Dev_248_v2301 sit?

No region is published by Dev_248_v2301. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 111.228.22.153:28036.

Server tags

How should you read the tags listed for Dev_248_v2301?

When the game's server browser reads Dev_248_v2301, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; v2301 (Protocol): To join you need the same version; protocol 2301; ptrak (Networking): Rust's standard network layer, RakNet, carries it; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, placing it under Modded; h17684147 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Dev_248_v2301 appear?

Dev_248_v2301 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.

Population

How many players are on Dev_248_v2301 right now?

Dev_248_v2301 was last seen 6 days 15 hours ago and is offline right now. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Dev_248_v2301 place?

Player hours over seven days put Dev_248_v2301 at #15,270, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for Dev_248_v2301?

Nothing about gather rate is given in the name of Dev_248_v2301. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. The server has Valve's VAC anti-cheat switched off.

What is the map on Dev_248_v2301?

Size 3,000 and seed 1225 define the procedural map on Dev_248_v2301, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: basic_j2.

Connecting

How do you connect to Dev_248_v2301?

To connect, start Rust and enter client.connect 111.228.22.153:28036 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
v2301
Protocol To join you need the same version; protocol 2301.
ptrak
Networking Rust's standard network layer, RakNet, carries it.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h17684147
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
stok
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.