Server profile
**/*2634
Online, with 0 of ? players on; ranked #5,602 of every public Rust server, the top 25%. It last wiped 1d ago.
Online 111.228.22.153:28026 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in, with 1 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:02 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 07:41 UTC2d ago | 2+1 queue | – | 1 days | 1 |
| Sat 24 Oct, 06:30 UTC3d ago | 1 | – | 1 days | 1 |
| Thu 22 Oct, 11:52 UTC5d ago | 1 | – | 1.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at **/*2634?
At their busiest, its recent wipes drew 1 players on average. 30 hours after the latest wipe came the peak, and a further 1 stood in the queue.
When does **/*2634 wipe, and how often?
There is no next wipe to predict: **/*2634 wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 37 hours have passed since its current world was created.
Server
What Rust version is live on **/*2634?
Running on Windows, **/*2634 is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is **/*2634, and is it up at the moment?
At the time of this check **/*2634 is online. The last 5 full days gave 40 of 120 hours up, or 33% of the time. Rust Insights first logged this server on 21 October 2026.
What location is listed for **/*2634?
A region is not published by **/*2634. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 111.228.22.153:28026 is where it answers.
Lists and tags
What is meant by each tag on **/*2634?
When the game's server browser reads **/*2634, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does **/*2634 turn up among the Rust Insights lists and filters?
**/*2634 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What does the population of **/*2634 look like?
At this moment, **/*2634 shows 0 players. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.
In the ranking of Rust servers, where does **/*2634 place?
On player hours for the last seven days, **/*2634 sits at #5,602, inside the top 25% of ranked servers.
Settings and rules
What are the settings and rules for **/*2634?
No gather rate appears in the name of **/*2634. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.
Which map is live on **/*2634?
A procedural map, generated by the game, is what **/*2634 runs.
How to join
How do you connect to **/*2634?
Open the console with F1 in Rust and enter client.connect 111.228.22.153:28026. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.