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Rust Insights

Server profile · EA

[大雄PVE] | 技能/强化/据点 | 死亡不掉

Online, with 2 of 100 players on; ranked #2,515 of every public Rust server, the top 11%. It last wiped 26d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 100 players now 2% full
27-day averagepeak 6
#2,515ranktop 11% · #259 in EA
26d agolast wipemonthly schedule
8d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246809:0018:0003:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020009:0018:0003:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

15 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:05 UTC26d ago 15 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average37/100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average21/88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average10/100
  4. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average10/200
  5. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average10/100
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average11/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [大雄PVE] | 技能/强化/据点 | 死亡不掉 look like once wipe day arrives?

Recent wipes peaked at 15 players on average. 12 hours into the latest wipe, the crowd on the server reached its peak.

How often does [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipe, and on which day?

The only wipe on [大雄PVE] | 技能/强化/据点 | 死亡不掉 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 6 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

How well does [大雄PVE] | 技能/强化/据点 | 死亡不掉 perform?

The 48-hour average for server fps is 139, and 99 was the lowest seen. At its highest the entity count reached 138,613: buildings, deployables and everything else. Memory use peaked at 7,152 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [大雄PVE] | 技能/强化/据点 | 死亡不掉 currently run?

Running on Windows, [大雄PVE] | 技能/强化/据点 | 死亡不掉 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [大雄PVE] | 技能/强化/据点 | 死亡不掉, and is it online?

Right now [大雄PVE] | 技能/强化/据点 | 死亡不掉 is up and running. The uptime it reports puts the last restart at about 6 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 14 September 2026.

In which location does [大雄PVE] | 技能/强化/据点 | 死亡不掉 sit?

Its EA tag is what [大雄PVE] | 技能/强化/据点 | 死亡不掉 uses to list itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 110.42.47.81:28015.

Lists and tags

What is meant by each tag on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

When the game's server browser reads [大雄PVE] | 技能/强化/据点 | 死亡不掉, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The rustdx.cn hostname published by [大雄PVE] | 技能/强化/据点 | 死亡不掉 is used by no other server we track.

Where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [大雄PVE] | 技能/强化/据点 | 死亡不掉 are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of [大雄PVE] | 技能/强化/据点 | 死亡不掉 look like?

At the time of this refresh, [大雄PVE] | 技能/强化/据点 | 死亡不掉 holds 2 players on 100 slots. A weekly average of 2 players goes with a peak of 6. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 5 players.

In the ranking of Rust servers, where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 place?

On the seven-day player-hours measure, [大雄PVE] | 技能/强化/据点 | 死亡不掉 is #2,515, in the top 11% of all ranked servers and #259 in Asia.

Rules and settings

What settings and rules apply on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Nothing about gather rate is given in the name of [大雄PVE] | 技能/强化/据点 | 死亡不掉. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 runs a procedural map of size 4,250 with seed 1598302675, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Type client.connect 110.42.47.81:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://www.rustdx.cn.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.