Server profile
WingMan-Smoke
Offline, with 0 of 4 players on; ranked #15,986 of every public Rust server, the top 71%.
Offline 109.81.35.35:28025 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does WingMan-Smoke wipe, and on which day?
Its rhythm cannot be read yet: WingMan-Smoke has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC.
About the server
On what version does WingMan-Smoke currently run?
Rust network protocol 1069 on Windows is what WingMan-Smoke runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for WingMan-Smoke, and is it online?
WingMan-Smoke is offline at the moment; the last time it was seen was 23 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
In which location does WingMan-Smoke sit?
There is no region published for WingMan-Smoke. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 109.81.35.35:28025.
Server tags
What is meant by each tag on WingMan-Smoke?
The tags mp4 (Max players): 4 slots in total; v1069 (Protocol): To join you need the same version; protocol 1069; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, placing it under Modded; rust (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what WingMan-Smoke publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does WingMan-Smoke appear?
These Rust Insights lists include WingMan-Smoke: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.
Player counts
How many players are on WingMan-Smoke right now, and how does that number move?
The last time WingMan-Smoke was seen online was 23 days 9 hours ago, and it is offline now.
In the ranking of Rust servers, where does WingMan-Smoke place?
On player hours for the last seven days, WingMan-Smoke sits at #15,986, inside the top 71% of ranked servers.
Settings and rules
How is WingMan-Smoke configured, and what rules apply?
Nothing about gather rate is given in the name of WingMan-Smoke. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Anti-cheat: VAC, from Valve, is on.
Join
How can you get onto WingMan-Smoke?
To connect, start Rust and enter client.connect 109.81.35.35:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.