Server profile
RustGhost-PT - PVP|Team Vs Team|Low Decay
Offline, with 0 of 50 players on; ranked #14,017 of every public Rust server, the top 63%. It last wiped 8d ago.
Offline 109.48.198.42:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Tuesday 3 November, 09:48 UTC, in 5d 5h. Its biweekly schedule tag · low confidence
Coming wipes
- 5d 5hTue 3 Nov, 09:48 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 19d 5hTue 17 Nov, 09:48 UTC
- 33d 5hTue 1 Dec, 09:48 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 09:48 UTC8d ago | 1 | – | running | 0 |
| Sat 10 Oct, 19:22 UTC18d ago | 2 | halved by day 1 | 9.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What does RustGhost-PT - PVP|Team Vs Team|Low Decay look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
How often does RustGhost-PT - PVP|Team Vs Team|Low Decay wipe, and on which day?
Its tag sets the prediction: too few wipes on RustGhost-PT - PVP|Team Vs Team|Low Decay are on record to confirm the schedule. A wipe is expected on Tuesday 3 November at 09:48 UTC. This world dates from 8 days 18 hours ago. According to its tags, wipes come every two weeks.
Server details
What Rust version is live on RustGhost-PT - PVP|Team Vs Team|Low Decay?
Rust network protocol 2635 and build 168909 on Windows is what RustGhost-PT - PVP|Team Vs Team|Low Decay runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RustGhost-PT - PVP|Team Vs Team|Low Decay, and is it up at the moment?
Offline at the moment, RustGhost-PT - PVP|Team Vs Team|Low Decay was last seen 5 days 6 hours ago. It spent 47 of the last 7 full days' 168 hours up, 28% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does RustGhost-PT - PVP|Team Vs Team|Low Decay run from?
There is no region published for RustGhost-PT - PVP|Team Vs Team|Low Decay. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 109.48.198.42:28015.
Lists and tags
Which meanings sit behind the tags on RustGhost-PT - PVP|Team Vs Team|Low Decay?
When the game's server browser reads RustGhost-PT - PVP|Team Vs Team|Low Decay, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts0 (Group limit): This server has teams turned off; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustGhost-PT - PVP|Team Vs Team|Low Decay?
The Rust Insights lists that carry RustGhost-PT - PVP|Team Vs Team|Low Decay are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
What does the population of RustGhost-PT - PVP|Team Vs Team|Low Decay look like?
The last time RustGhost-PT - PVP|Team Vs Team|Low Decay was seen online was 5 days 6 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does RustGhost-PT - PVP|Team Vs Team|Low Decay place?
On player hours for the last seven days, RustGhost-PT - PVP|Team Vs Team|Low Decay sits at #14,017, inside the top 63% of ranked servers.
Rules and settings
How is RustGhost-PT - PVP|Team Vs Team|Low Decay configured, and what rules apply?
No gather rate appears in the name of RustGhost-PT - PVP|Team Vs Team|Low Decay. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on RustGhost-PT - PVP|Team Vs Team|Low Decay?
Size 6,000 and seed 1337 define the procedural map on RustGhost-PT - PVP|Team Vs Team|Low Decay, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
Connecting
How can you get onto RustGhost-PT - PVP|Team Vs Team|Low Decay?
Open the console with F1 in Rust and enter client.connect 109.48.198.42:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.