Server profile
[DEV] Blackout Monument Event Testserver
Offline, with 0 of 10 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 109.41.178.241:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does [DEV] Blackout Monument Event Testserver wipe?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 23 hours have passed since its current world was created.
Server details
Which Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [DEV] Blackout Monument Event Testserver, and is it up at the moment?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last time it was seen was 7 days 3 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
What location is listed for [DEV] Blackout Monument Event Testserver?
A region is not published by [DEV] Blackout Monument Event Testserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 109.41.178.241:28015.
Tags
What is meant by each tag on [DEV] Blackout Monument Event Testserver?
When the game's server browser reads [DEV] Blackout Monument Event Testserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [DEV] Blackout Monument Event Testserver?
The Rust Insights lists that carry [DEV] Blackout Monument Event Testserver are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on [DEV] Blackout Monument Event Testserver right now, and how does that number move?
The last time [DEV] Blackout Monument Event Testserver was seen online was 7 days 3 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
Player hours over seven days put [DEV] Blackout Monument Event Testserver at #15,426, within the top 69% of the ranked field.
Rules and settings
How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?
Nothing about gather rate is given in the name of [DEV] Blackout Monument Event Testserver. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched off.
What is the map on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
How to join
How can you get onto [DEV] Blackout Monument Event Testserver?
Open the console with F1 in Rust and enter client.connect 109.41.178.241:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.